It's safe to say that we live in a world where it's assumed that pretty much anything can be found online. Whether it's to figure out where you've seen a familiar looking actor in a movie, check out the menu of a new restaurant you're going to or just to find out general information about a company, most of us turn to the web. Let's face it, many people don't even a copy of the Yellow Pages anymore and the ones that do aren't running to find it when they need to find out about a business. These days when someone is looking for something or more like looking for you and your business, they go online.
With the advent of tools like Adobe Edge and libraries like EaselJS, more resources are becoming available for developers looking to create interactive HTML5 content. Many of these tools are being geared specifically for Flash developers to make the transition from ActionScript to HTML5 canvas a smooth one. This article will overview oCanvas, an HTML5 library that developers might not only find invaluable but also very easy to use.
I can’t tell you how many articles and tutorials I have come across on how to use symbols in Flash that immediately dismiss the graphic symbol as having no practical purpose, relegating it as just a step above grouping items. This article will attempt to dispel this myth by showing that the graphic symbol actually has some pretty cool and convenient features and knowing how and when to utilize them is a nice tool to have when you’re creating animations in Flash.